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In Command Control players work together to stop a spaceship falling apart as it travels through hyperspace. Each player controls an area of the ship and must relay instructions to other players while simultaneously acting on instructions they receive.
Each Player has a physical controller with buttons, switches rotary and slide potentiometers and a screen to see a visual representation of their physical controllers. Instructions are displayd with a time limit as players work their way through diffrent zones. Press the wrong buttons or run out of time and you lose health untill the ship blows up.
Command Control uses Arduino, Mqtt, Node.js and Web Sockets.
If you would like to play feel free to visit Plymouth University between June 14th and June 27th where Command Control will be on display as part of the graduate showcase 2013.